![Emissive materials are black instead of white in the diffuse light render pas - User Feedback - Developer Forum Emissive materials are black instead of white in the diffuse light render pas - User Feedback - Developer Forum](https://devtalk.blender.org/uploads/default/original/3X/e/8/e89fb4ebff9984a16af43197e99afbf785d3dbca.png)
Emissive materials are black instead of white in the diffuse light render pas - User Feedback - Developer Forum
![Property [emissive] not included in blender export - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js Property [emissive] not included in blender export - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js](https://global.discourse-cdn.com/business7/uploads/babylonjs/optimized/2X/f/f0eac821937ca5f2c7524e1d760341998f98a128_2_690x283.png)
Property [emissive] not included in blender export - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js
![Trying to make an Emission object with transparent image texture, only getting black background. : r/blender Trying to make an Emission object with transparent image texture, only getting black background. : r/blender](https://preview.redd.it/trying-to-make-an-emission-object-with-transparent-image-v0-j0hgo74qbs3a1.png?width=1600&format=png&auto=webp&s=74e78ff0ad23480bef00e0eb6104c24a953840db)
Trying to make an Emission object with transparent image texture, only getting black background. : r/blender
Blender - My Blender2MSFS settings for emissive texture alone and under glass panels. Glass settings included | Page 2 | FSDeveloper
![Emission` materials not exporting, throwing Traceback · Issue #111 · KhronosGroup/glTF-Blender-IO · GitHub Emission` materials not exporting, throwing Traceback · Issue #111 · KhronosGroup/glTF-Blender-IO · GitHub](https://user-images.githubusercontent.com/27856744/49285370-885f8300-f497-11e8-8e9a-e5775cdc9ee1.png)